We have
an exciting program of tutorials lined up for CogSci 2007! All tutorial
presenters and attendees are required to register for their tutorial
through the on-line conference registration system (available beginning
in April, 2007), but there is no additional fee for the tutorial.
Tutorial attendance is FREE of charge!
Space is limited, so admittance into the tutorials
will be on a first come, first served basis. Rooms will be assigned
at a later date or on the day of the tutorials.
The tutorial program will be held on Wednesday,
August 1, 2007. The full-day tutorial sessions will run from 8:30AM
to 5:00PM, with a break for lunch at noon. The half-day tutorial
will run from 1:30 to 5:00.
Please see the following tutorial descriptions for
more information.
Tutorial 1 (Full-day): Computational
Cognitive Neuroscience Modeling Using Leabra In PDP++
Presenter: David C. Noelle
Tutorial 2 (Full-day): Quantum
Information Processing Theory
Presenters: Jerome R. Busemeyer and Zheng Wang
Tutorial 3 (Full-day): Soar
Presenter: John Laird
Tutorial 4 (Half-day): ACT-R
Presenters: Niels Taatgen and Hedderik van Rijn
Tutorial 1
Computational Cognitive Neuroscience Modeling Using Leabra
In PDP++
Presenter: David C. Noelle (dnoelle@ucmerced.edu)
Abstract:
Computational cognitive neuroscience involves the fabrication, analysis,
and evaluation of computational models that attempt to bridge the
gap between brain function and overt behavior. The Leabra modeling
framework provides an integrated collection of conceptual tools
for the construction of such models. Leabra incorporates important
biological features of neural systems, such as membrane potential
dynamics, rapid shunting lateral inhibition, and biologically realistic
mechanisms for synaptic plasticity, while incorporating computationally
efficient approximations of aggregate network behavior, allowing
model simulations to scale up to tasks of psychological relevance.
Thus, Leabra spans a middle ground between biophysically detailed
neural simulations and cognitive models, including abstract connectionist
models, that are grounded in psychological theory. Leabra has been
implemented in the PDP++ simulator: an open source software package
that includes support for a variety of connectionist frameworks
in addition to Leabra. PDP++ provides a graphical point-and-click
interface for constructing, executing, and analyzing computational
models, but it may also be easily extended through the incorporation
of additional C++ code. This tutorial will provide an overview of
the Leabra framework, as well as hands-on experience with Leabra
models of perception, attention, learning, memory, and cognitive
control.
David C. Noelle is an Assistant Professor at the
University of California, Merced, with appointments in Computer
Science and Cognitive Science. Until recently, he was Assistant
Professor of Computer Science and Psychology at Vanderbilt University.
He
received his Ph.D. in Cognitive Science and Computer Science from
the University of California, San Diego, and did postdoctoral work
at the Center for the Neural Basis of Cognition, a joint project
of Carnegie Mellon University and the University of Pittsburgh.
His research primarily involves the design, analysis, and evaluation
of computational cognitive neuroscience models of rule learning
and rule use, with a focus on the role of prefrontal cortex in the
learning and production of rule-guided behavior. Along with an international
team of collaborators, he is currently investigating the development
of hierarchical control representations in frontal cortex, employing
computational models using the Leabra framework. One of these fellow
scientists is Randy O'Reilly, the principal architect of Leabra,
with whom Noelle has been collaborating for almost ten years. Indeed,
Noelle has taught computational cognitive neuroscience modeling
techniques using PDP++ for nearly a decade.
Back to the Tutorial Information
Tutorial 2:
Quantum Information Processing Theory
Presenters: Jerome R. Busemeyer and Zheng Wang
(jbusemey@indiana.edu
zhenwang@indiana.edu)
Abstract:
The cognitive revolution that occurred in the 1960’s was based on
classical computational logic, and the connectionist/neural network
movements of the 1970’s were based on classical dynamical systems.
These classical assumptions remain at the heart of both cognitive
architecture and neural network theories, and they are so commonly
and widely applied that we take them for granted and presume them
to be obviously true. What are these critical but hidden assumptions
upon which all traditional theories rely? Quantum information processing
theory provides a fundamentally different approach to logic, reasoning,
probabilistic inference, and dynamical systems. For example, quantum
logic does not follow the distributive axiom of Boolean logic; quantum
probabilities do not obey the disjunctive axiom of Kolmogorov probability;
quantum reasoning does not obey the principle of monotonic reasoning.
Nevertheless Mother Nature seems to rely quite heavily on quantum
computing principles in many domains of science. This tutorial will
provide an exposition of the basic assumptions of classic versus
quantum information processing theories. These basic assumptions
will be examined, side by side, in a parallel and elementary manner.
For example, classical systems assume that measurement merely observes
a pre existing property of a system; in contrast, quantum systems
assume that measurement actively creates the existence of a property
in a system. The logic and mathematical foundation of classic and
quantum theory will be laid out in a simple and elementary manner
that uncovers the mysteries of both theories. Classic theory will
emerge to be seen as a possibly overly restrictive case of the more
general quantum theory. The fundamental implications of these contrasting
assumptions will be examined closely with concrete examples and
applications to cognition. New research programs in cognition based
on quantum information processing theory will be reviewed.
Dr. Busemeyer is a professor of Psychological and
Brain Science and Cognitive Science at Indiana University. He is
also the chief editor of the Journal of Mathematical Psychology.
He recently ended his position as manager of the Cognition and Decision
Program at the Air Force Office of Scientific Research. His research
interests include decision making and dynamic modeling. Dr. Zheng
Wang is an assistant professor of Communication at Ohio State University.
Her main research interests are concerned with multi media influences
on communication.
Further Information can be found at: http://mypage.iu.edu/~jbusemey/quantum_info_proc.ppt
You can download the following related papers:
Busemeyer, J. R. , Matthew, M., Wang, Z. (2006) A Quantum Game Theory
Explanation of Disjunction Effects. Proceedings of the Cognitive
Science Society.
http://mypage.iu.edu/~jbusemey/quant_games.pdf
Busemeyer, J. R., Wang, Z., & Townsend, J.
T. (2006) Quantum dynamics of human decision making. Journal of
Mathematical Psychology, 50, 220-241.
http://mypage.iu.edu/~jbusemey/QD.pdf
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Tutorial 3
Soar
Presenter: John Laird (laird@umich.edu)
Abstract:
The tutorial will provide participants an understanding of the details
of Soar so that they can create simple Soar programs. This will
be a full-day hands-on tutorial that starts with an overview of
Soar, its history, goals, and previous research done with it. The
rest of the morning will emphasize understanding the syntax and
structure of the architecture (the memories and processes), and
the emphasis in the afternoon on agent development. In the morning,
participants will learn to run, modify, and debug small demonstration
programs that illustrate the various parts of Soar's structure,
including it new reinforcement learning component. They will also
be introduced to Soar‚s editing, debugging, and runtime tools. In
the afternoon, we will work on simple agents that interact with
a dynamic simulated environment. The students will build their own
complete agents that navigate and compete in a simple maze world.
John E. Laird is a Professor of Electrical Engineering
and Computer Science at the University of. He received his Ph.D.
in Computer Science from Carnegie Mellon University in 1983. His
research interests spring from a desire to understand the nature
of the architecture underlying artificial and natural intelligence.
He is one of the original developers of the Soar architecture and
leads its continued development and evolution. Over the last ten
years he has been developing autonomous agents for military simulations
and interactive computer games. His current research includes extending
Soar through the addition of reinforcement, semantic, and episodic
learning, as well as emotions, spatial reasoning and imagery, and
clustering. He is a Fellow of AAAI and ACM
Further Information can be found at: http://sitemaker.umich.edu/soar
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Tutorial 4
ACT-R
Presenters: Niels Taatgen (taatgen@cmu.edu
) and Hedderik van Rijn
Abstract:
This tutorial serves as a general introduction to the ACT-R theory.
It therefore assumes no knowledge not already present in the typical
cognitive science audience: some basic experimental psychology and
some understanding of what a formal theory entails. The tutorial
will not attempt to teach ACT-R modeling, because the time span
is too limited for that. Instead we hope to wet the appetite of
the participants enough for the 7 day tutorial that is available
online, and that can be followed by attending the yearly ACT-R summer
school.
The general strategy in the tutorial is to introduce the various
elements of the theory on the basis of example models and research
paradigms, largely following Taatgen, Lebiere and Anderson (2006).
The abstract provides some more details on the topics. Apart from
a general introduction of approximately half an hour, we will devote
about half an hour to each of the five research paradigms. We will
not focus too much on the more syntactic aspects of the theory,
but will provide enough details to give participants a feeling for
what is going on in the models.
You can download the following related papers:
Anderson, J. R., Bothell, D., Byrne, M.D., Douglass, S., Lebiere,
C., Qin, Y. (2004) An integrated theory of Mind. Psychological Review,
111, 1036-1060. Available online: http://act-r.psy.cmu.edu/papers/403/IntegratedTheory.pdf
Taatgen, N.A., Lebiere, C. & Anderson, J.R. (2006). Modeling
paradigms in ACT-R. In R. Sun (ed.), Cognition and Multi-Agent Interaction:
From Cognitive Modeling to Social Simulation (pp. 29-52). Cambridge
University Press. Available online: http://www.ai.rug.nl/~niels/publications/taatgenLebiereAnderson.pdf
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